Fictional Call of Duty character kills fictional attack dogs, students make non-fictional protest

14 Jul

Protests cause unprecented number of uneasy looks and convoluted internet page titles

Despite video games pulling up its trouser legs and stepping over the increasingly bad-smelling film and music industries in terms of revenue and popularity, they still get a onsiderable amount of negative coverage. Which is understandable, really. After all, the world would be a much better place if there were no games which had a lump of pixels shaped like a gun firing pixels shaped like bullets into pixels moving and barking somewhat like a dog. Made of pixels.

No, stabbing them in the mouth is even worse.

The Academy of Notre Dame’s Animal Rights Club seems to have a problem with the bodycount of nonexistant virtual canines, so much so that they’ve sent a petition with a mighty one hundred signatures to the game’s publishers, who are currently busy getting to work ignoring it. Hopefully they never come across the Tomb Raider games. In a single playthrough of TR: Anniversary I notched up around sixty dead bats, fifty slaughtered rats (bear in mind they were bigger than Lara Croft’s tits, which is quite an achievement), twenty-five bullet-ridden gorillas, forty slain panthers, nine or so vanquished alligators, fifteen expired centuars and one Atlantean God. But she was a total bitch.

I’ve never willfully or intentionally shot, stabbed or drop-kicked into a pool of lava any living creature (I guess you could say I’m responsible for the deaths of the millions of animals I’ve eaten, but frankly it’s their fault for being so delicious) but I’d do it in a second if they were, y’know, making an attempt on my life. And if I knew how to fire a gun. Who wouldn’t? Certainly not the player-characters of the Call of Duty games, who I imagine would be content to leave the poor little puppies alone if they weren’t jumping on them and tearing their tracheas out.

Unlike most news articles I link to on this site, the one at the top of this here page isn’t a steaming heap of journalistic guano (though it does have a bizarrely fuzzy half-screenshot of Call of Duty 4, not actually the game in question), even more so for featuring this perfectly-timed gem:

“Killing dogs as a form of entertainment … over and over again. That’s one of the objects of the game,” says Lucci, 19, a senior at NDA. “Parents need to know what they are buying their kids. Killing animals should not be a form of entertainment.”

Barbara Vitale, an English and Latin teacher who serves as faculty moderator of the club, adds, “We don’t think killing people is a good idea either.”

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